iZotope’s Vinyl plugin is a classic vinyl emulation effect that was originally released in 2000, and for its 20th anniversary we gave it a complete overhaul. The update includes a brand new modern UI, as well as a new lofi effect, and it is available for free!
Category: Dev
AES Show Panel
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This year, I assisted Lisa Ferrante-Walsh, iZotope’s Senior Director of Software Engineering, with organizing a panel for the AES Show Fall 2020. Our panel, titled Evolution of Audio Products – Demystifying Innovation, used case studies to present strategies for bringing innovation into the product development process.
We brought in two experts from the audio tech industry to share their experiences, and I also presented about innovation at iZotope.
After months of development work, iZotope has finally released RX 8! I’m so proud of all the work our team put in over the past months to get this out the door.
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I worked primarily on the updated Batch Processor, a tool for applying the same chain of processing steps to many audio files simultaneously.
Dialogue Match, my first product at iZotope, has won this year’s Cinema Audio Society Award. CAS is a prestigious society for television and film sound.
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Read more in iZotope’s press release here.
Dialogue Match
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My first product release at iZotope is finally available! Dialogue Match is a Pro Tools AudioSuite plug-in that learns the reverb, EQ, and ambience data of a dialogue recording. After learning, it can apply that profile to other dialogue recordings to make them match. My part in Dialogue Match was mostly working on the Reverb module, which is based on Exponential Audio‘s reverb technology. I implemented an Exponential Audio reverb algorithm in iZotope’s codebase, tested and listened to it, and built the user interface in the final product.
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Megaverb—New Goodhertz Plugin
After a long wait, we have finally released a new plugin at Goodhertz! Megaverb is a gritty reverb based on 1980s digital reverbs, with intuitive controls and a gate for easy gated reverb fun. We had Jennifer Hsu interning with us over the summer, and she took the reverb in Lossy and expanded it into a full-fledged plugin.
I was involved in the design of the Gate section in Megaverb, especially the transient based detection mode and the overall gate smoothing and character. I also added the metering for Gate Sensitivity, helped with documentation, and sang two bars from “A Nightingale Sang in Berkeley Square” for a demo on the product page.
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