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Dev

iZotope Vinyl

iZotope’s Vinyl plugin is a classic vinyl emulation effect that was originally released in 2000, and for its 20th anniversary we gave it a complete overhaul. The update includes a brand new modern UI, as well as a new lofi effect, and it is available for free!

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Dev

AES Show Panel

A screenshot from the Q&A at the end of our session. Lisa Ferrante-Walsh, Katrina Lui, Emma Azelborn, and Elpiniki Pappa

This year, I assisted Lisa Ferrante-Walsh, iZotope’s Senior Director of Software Engineering, with organizing a panel for the AES Show Fall 2020. Our panel, titled Evolution of Audio Products – Demystifying Innovation, used case studies to present strategies for bringing innovation into the product development process.

We brought in two experts from the audio tech industry to share their experiences, and I also presented about innovation at iZotope.

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Dev

RX 8

After months of development work, iZotope has finally released RX 8! I’m so proud of all the work our team put in over the past months to get this out the door.

RX8’s editor view features a spectrogram showing the frequency content of an audio file over time

I worked primarily on the updated Batch Processor, a tool for applying the same chain of processing steps to many audio files simultaneously.

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Dev

Dialogue Match wins Cinema Audio Society Award

Dialogue Match, my first product at iZotope, has won this year’s Cinema Audio Society Award. CAS is a prestigious society for television and film sound.

Award winner Amy Kelly on stage at the CAS Awards at the InterContinental Hotel in Los Angeles, CA on Saturday, January 25, 2020.(photo: Sean Twomey/ABImages)
Amy Kelly, product marketing manager at iZotope, accepts the CAS award

Read more in iZotope’s press release here.

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Dev

Dialogue Match

My first product release at iZotope is finally available! Dialogue Match is a Pro Tools AudioSuite plug-in that learns the reverb, EQ, and ambience data of a dialogue recording. After learning, it can apply that profile to other dialogue recordings to make them match. My part in Dialogue Match was mostly working on the Reverb module, which is based on Exponential Audio‘s reverb technology. I implemented an Exponential Audio reverb algorithm in iZotope’s codebase, tested and listened to it, and built the user interface in the final product.

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Dev

Megaverb—New Goodhertz Plugin

After a long wait, we have finally released a new plugin at Goodhertz! Megaverb is a gritty reverb based on 1980s digital reverbs, with intuitive controls and a gate for easy gated reverb fun. We had Jennifer Hsu interning with us over the summer, and she took the reverb in Lossy and expanded it into a full-fledged plugin.

I was involved in the design of the Gate section in Megaverb, especially the transient based detection mode and the overall gate smoothing and character. I also added the metering for Gate Sensitivity, helped with documentation, and sang two bars from “A Nightingale Sang in Berkeley Square” for a demo on the product page.